联合国教科文组织官网聚焦中国"智玩AI"项目
UNESCO官方网站近日刊登了一篇报道,在教育界引发热议。报道内容出乎许多人意料——他们没有聚焦编程或代码,而是深入探讨了一个议题:中国的中小学生应当如何正确地体验人工智能。
UNESCO正式推荐的"Play Smart with AI"(智玩AI)项目,核心理念清晰明确:Think Smarter, Create Better with Media and Information Literacy——借助媒介与信息素养,实现更睿智的思考,创作更出色的成果。
UNESCO:掌握AI的关键在于素养
在报道中,联合国教科文组织传播与信息助理总干事Mariya Gabriel明确指出:
"As artificial intelligence increasingly shapes how young people access, create and share information, media and information literacy becomes more essential than ever. Through this initiative, UNESCO is empowering youth in China not only to use AI creatively, but also to engage with it critically and ethically, so they can help build more inclusive and trustworthy digital futures."
学者观点
复旦大学新闻学院 谢静教授:
"This initiative represents a strategic opportunity for advancing media and information literacy in China as a holistic competency that must be deeply interwoven with learning capacity, critical thinking and sound judgment. It is essential to enable young people not only to access information, but also to question and evaluate it, engaging with AI technologies in a critical and ethical manner."
谢静教授认为:这一倡议为推动媒体与信息素养在中国的深入发展提供了战略性契机。媒介素养已不再是单一技能,而是需与学习能力、批判思维和价值判断深度融合的综合能力。我们既要帮助青少年获取信息,也要赋能他们主动质疑、甄别信息并负责任地运用AI技术。
育桂文化CEO 刘俊彦:
"UNESCO's Youth Hackathon has been a true source of inspiration for us. This edition, dedicated to the youth of China, calls on young minds to embrace AI with media and information literacy, and harness its power to understand their potential and limits, steering technology toward solving real-world challenges. It serves as a bridge connecting Chinese youth to the global stage."
该活动由本活动组委会联合上海市教育发展基金会、上海市青年创业就业基金会及上海人工智能研究院共同举办。活动组委会成员单位上海育桂文化科技有限公司长期与中小学、高校及国内各类机构保持紧密合作,持续推动媒体素养教育在中国的落地与发展。各合作方共同为青少年参赛者提供丰富的学习与培训资源,并在项目构思与提交各阶段给予全程指导。入选项目团队将有机会前往巴黎教科文组织总部展示其项目成果。
指导单位
联合国教科文组织(UNESCO)
主办单位
联合国教科文组织U18 AI与媒介素养案例征集活动组委会
上海市教育发展基金会
上海市青年创业就业基金会
上海人工智能研究院
*本活动由联合国教科文组织正式授权
*本活动无报名费,不与任何第三方培训机构挂钩